How is 3D used by the
interactive media and computer games industries?Include and comment on
examples of work produced using the 3D modelling across a range of industries:games, TV, film, education,
web, medicine, mathematics, engineering, architecture, product design etc.
The first 3D game
3D monster maze was one of the first ever games to use 3D technology and it was created by Malcolm Evans and published by J.K. Greye Software and was released in 1982 and then re-released later that same year both on the Sinclair ZX81. the objective of the game was to get out of the maze without letting the Tyrannosaurus Rex.
Spyro The Dragon(3D 1998)
Get Even (3D 2015)
This game was recently announced for PS4/XB1 and PC and this is a screenshot from the game. the trailer below:
Mo-cap (Motion capture) & photo-Realism
This was the actress that played the character Jodie Holmes in the game "Beyond Two Souls" they used photo-realism. Below is a picture of the character she played:
The video on how the developers of the game made the game like this is below:
3D in animation
A Computer Animated Hand is a 1972 American computer-animated film
produced by Edwin
Catmull and Fred Parke. Produced during Catmull's tenure at the University of Utah, the short was created for a graduate course project.
After creating a model of Catmull's left hand, 350 triangles and polygons were
drawn in ink on the model. The model was digitized and laboriously animated in
a three-dimensional animation program that Catmull wrote.
Kiwi! is
a 2006 computer-generated animation created by
Dony Permedi, a student in the New York City School of Visual Arts,
as his Master's Thesis Animation, with music composed and performed by Tim
Cassell. The animation's story of a kiwi that aspires
to fly created a major Internet phenomenon after it was
hosted on the video sharing site YouTube.
The
video itself centers around a kiwi bird who is mysteriously seen to be nailing
an array of trees to the side of a sheer cliff so that they stick out
horizontally. After the kiwi finishes it returns to the top of the cliff,
before donning an aviator's cap and suddenly jumping off. As it dives down the
cliff head-first the camera view turns sideways, revealing the purpose behind
the kiwi's efforts. A tear wells from one eye as the kiwi achieves its dream,
flapping its tiny wings as it "flies" above the forest of trees. The
kiwi then disappears into the fog below: at the very end a thump is heard,
implying that it died in the attempt
3D in TV, Film & Video
toy story was the first full feature film made completly of CGI animation.
Casper was the first CGI character that interacted with real actors realistically.
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